Nibiru

I began my journey as an Editor, which ignited my passion and interest to 3d VFX. It led me to starting study illustration, 3d modeling, rigging, and animation harder.

My role in Game Development is a 3d character animator. In several small teams, I often draw the concept and design for the character.

Nabil Yusrizal

Featured Work

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Crogue

Crogue is a Hack and Slash, Rogue-like game. Players must clear every area in the dungeon till the last.

In this project, I contributed as an opening illustrator and animator, 3d character modeler, rigger, and animator.

Itch.io

Way of Life Gameplay

Way of Life

Way of Life is a game project to participate in Gamejam+ 2025.

In this project, I contribute to modeling the 3d character, rigging it, and animating it.

Itch.io

Bump Bash Arena

Bump Bash Arena is a game jam project. The gameplay feels like Rocket League, but the cars have a gun.

In this project, I created the 3d car models.

Itch.io
Bump Bash Arena

Melody Beat

Melody Beat

Rhythm pixel art game with simple controls.

In this project, I contributed to creating all the assets with a pixel art style.

Itch.io

An Eye

In this project, I worked on the Opening Animation, Main Menu Art, and created 2 characters for the game.

Itch.io

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